# OlinMan: The Video Game
# Description
As a final project for my Software Design (opens new window)class, I created OlinMan: The Video Game using pygame (opens new window) and a Model-View-Controller architecture. As OlinMan your goal is to collect as many Post-It notes, coins, and Acronym coffees before the ghosts catch you.
# Artwork
Besides writing all the code, and architecture design this project required a lot of pixel art to create the sprites you'll see in the game. Below are the assets I created for use in the game.
# Features
# Start Menu

# Side Passage

# Pause Screen

# New Level Creation

# Death Screens

# Directional Bouncing
OlinMan bounces or squeezes based on the direction he moves!
# Reflection
This was a really interesting project to complete. I ended up learning a lot through modifying classes and debuging. Writing unit tests for complex or visual code is difficult but can be very rewarding!
# Future Steps
In the future I'd like to imporve a few things. I want to make it so that after drinking the coffee, you can eat the ghosts and score points. I also wanna add more ghosts, changes in speed, and different stages depending on the level. As a final step I think the game should be compiled into an easily executable file like a .exe so more people can try playing it!
# Want to play the game?
All of the materials are available on Github (opens new window) including download instructions.